Auriea Harvey

Tale of Tales

Emerging Fields, 2006

Auriea Harvey is Game Designer and Data Director of Tale of Tales where her task is to wrangle unruly polygons and pixels. Trained as a Sculptor in traditional media, she began using digital tools for her artworks while still and student at Parsons School of Design in New York City. In 2002 she began making video games with Michael Samyn, founding the independent studio Tale of Tales in Gent, Belgium. She has Art Directed, modeled and textured her way through videogames such as The Endless Forest, The Graveyard and critically acclaimed horror game The Path. In a previous life, Auriea was a net artist and web designer, also with Michael Samyn under the name of Entropy8Zuper!
The Path, story website
The Path, trailer website

Awards and Accomplishments


Tale of Tales’ work is included in the Venice Biennial exhibition Neoludica, a program devoted entirely to video games